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in Bug by (120 points)
edited by
For context, I'm forced to use a virtual machine to create my project. My project is in a shared folder between my Mac and my Windows virtual machine - meaning that all of the files presumably have a UMC pathway, which is only used by Mac computers.
When I used old PSDK, the launcher and updater would grumble about this but successfully complete the operation. However, when importing my project, Studio can't.

First, it said:
UNC paths are not supported. Defaulting to Windows directory.

Then, it said:
C:/Users/MyName/AppData/Local/Programs/pokemon-studio/psdk-binaries/ruby.exe: No such file or directory -- Game.rb (LoadError)

Then, it said:
Failed to convert project.

I suppose running it on a Virtual Machine inside a Mac isn't something anyone would think to test.

EDIT: I checked the file location the second error specified, and ruby.exe was definitely there.

1 Answer

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by (28.0k points)
It's actually complaining about not finding Game.rb which should be in the root of the project.

Are you making the game from inside the VM or is your game stored outside? (Never heard of UMC ^^')
by (120 points)
Actually, Game.rb IS in the root of my project. I wonder what's going on there?

And as to whether I'm making the game inside the VM...that's a tricky question. All of my game's files are in a shared folder, meaning I can edit them from both my Mac, and my Windows virtual machine. I mainly use my Mac to create graphics, while the Windows virtual machine exists purely to run RMXP.
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