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in Crash by (230 points)
Bonsoir, j'ai un crash via Tiled, ma map est bien convert, mon tileset est fonctionnel, j'ai checké je n'ai plus de bout de tiles pivotés sur ma map.

Pourtant quand je "build tileset" voici mon erreur:

C:\Projects\tiled2rxdata>game

Time to boot game : 0.393803s

Enter the tiled project path [C:/Projects/tiled_new]: ../tiled_new

> build tileset

Updating villehoenn

Drawing tiles

An error occured during Game Loop.

Error type : RangeError

Error message : bignum too big to convert into `long'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:121:in `set'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:121:in `get_tile_image'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:92:in `block in draw_tile'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:90:in `times'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:90:in `draw_tile'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:58:in `block (2 levels) in create_tileset_data'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:53:in `each'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:53:in `block in create_tileset_data'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:52:in `each'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:52:in `each_with_index'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:52:in `create_tileset_data'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:34:in `update_tileset'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:14:in `block in build_tilesets'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:13:in `each'

C:/Projects/tiled2rxdata/plugins/tmx_converter_build_tileset.rb:13:in `build_tilesets'

C:/Projects/tiled2rxdata/plugins/tmx_converter.rb:39:in `interpret_command'

C:/Projects/tiled2rxdata/plugins/tmx_converter.rb:20:in `start'

C:/Projects/tiled2rxdata/plugins/tmx_converter.rb:76:in `block in <top (required)>'

C:/Projects/tiled2rxdata/lib/__psdk_game_boot.rb:80:in `<top (required)>'

C:/Projects/tiled2rxdata/lib/ruby/2.5.0/rubygems/core_ext/kernel_require.rb:59:in `require'

C:/Projects/tiled2rxdata/lib/ruby/2.5.0/rubygems/core_ext/kernel_require.rb:59:in `require'

Game.rb:6:in `<main>'

Je vous remercie !

1 Answer

0 like 0 dislike
by (28.0k points)
Bonjour, tu as surement flip ou tourné des tiles dans tiled.

Le convertisseur ne supporte pas ces opérations et crash ^^ (Il supporte pas grand chose).
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