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So I got the following error once all my mons in my party fainted. Did I set my battle lost event incorrectly or is it something else?
 

================================Erreur de script================================

Message :

display_message was called inside display_message. Please fix your scene update.

Type : ScriptError

Script : 01450 Systems/00004 Message/00003 GamePlay/00001 DisplayMessage.rb (PSDK)

Ligne : 66

Date : 12/12/2021 14:41:02

Game Version : 256

Logiciel : Pokémon SDK 25.9

===================================Backtraces===================================

[35] : 01450 Systems/00004 Message/00003 GamePlay/00001 DisplayMessage.rb (PSDK) | ligne 66 display_message

[34] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 40 player_loose_sequence

[33] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 267 <class:Logic>

[32] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 79 register

[31] : 00010 Hooks.rb (PSDK) | ligne 57 instance_exec

[30] : 00010 Hooks.rb (PSDK) | ligne 57 exec_hooks

[29] : 00010 Hooks.rb (PSDK) | ligne 55 each

[28] : 00010 Hooks.rb (PSDK) | ligne 55 exec_hooks

[27] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 11 process

[26] : 01600 Alpha 25 Battle Engine/00001 Battle_Scene/00103 Scene Battle Phase.rb (PSDK) | ligne 38 battle_end

[25] : 01600 Alpha 25 Battle Engine/00001 Battle_Scene/00100 Scene.rb (PSDK) | ligne 83 next_update_process

[24] : 01600 Alpha 25 Battle Engine/00001 Battle_Scene/00100 Scene.rb (PSDK) | ligne 73 update

[23] : 01450 Systems/00004 Message/00003 GamePlay/00001 DisplayMessage.rb (PSDK) | ligne 148 message_update_scene

[22] : 01450 Systems/00004 Message/00003 GamePlay/00001 DisplayMessage.rb (PSDK) | ligne 72 display_message

[21] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 40 player_loose_sequence

[20] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 267 <class:Logic>

[19] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 79 register

[18] : 00010 Hooks.rb (PSDK) | ligne 57 instance_exec

[17] : 00010 Hooks.rb (PSDK) | ligne 57 exec_hooks

[16] : 00010 Hooks.rb (PSDK) | ligne 55 each

[15] : 00010 Hooks.rb (PSDK) | ligne 55 exec_hooks

[14] : 01600 Alpha 25 Battle Engine/00200 Battle_Logic/00001 Handlers/01011 BattleEndHandler.rb (PSDK) | ligne 11 process

[13] : 01600 Alpha 25 Battle Engine/00001 Battle_Scene/00103 Scene Battle Phase.rb (PSDK) | ligne 38 battle_end

[12] : 01600 Alpha 25 Battle Engine/00001 Battle_Scene/00100 Scene.rb (PSDK) | ligne 83 next_update_process

[11] : 01600 Alpha 25 Battle Engine/00001 Battle_Scene/00100 Scene.rb (PSDK) | ligne 73 update

[10] : 01450 Systems/00000 General/00003 GamePlay__Base/00000 GamePlay__Base.rb (PSDK) | ligne 260 main_process

[9] : 01450 Systems/00000 General/00003 GamePlay__Base/00000 GamePlay__Base.rb (PSDK) | ligne 153 main

[8] : tools/GameLoader/Z_main.rb (PSDK) | ligne 17 <top (required)>

[7] : tools/GameLoader/3_load_extensions.rb (PSDK) | ligne 34 rgss_main

[6] : tools/GameLoader/50_load_game_uncompiled.rb (PSDK) | ligne 32 <top (required)>

[5] : ScriptLoad.rb (PSDK) | ligne 131 require

[4] : ScriptLoad.rb (PSDK) | ligne 131 load_tool

[3] : tools/GameLoader/Z_load_uncompiled.rb (PSDK) | ligne 10 <top (required)>

[2] : ScriptLoad.rb (PSDK) | ligne 131 require

[1] : ScriptLoad.rb (PSDK) | ligne 131 load_tool

[0] : Game.rb (RMXP) | ligne 8 <main>

===================================Fin du log===================================
closed with the note: problem fixed

2 Answers

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by (28.0k points)
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Best answer
Fix: https://gitlab.com/pokemonsdk/pokemonsdk/-/commit/b92948f870ebee5bc9ce3c8e9709b8ed6586ec1d
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by (28.0k points)
We're going to check and fix that
...