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You don't have to do this, by default PSDK will load {filename}{languagecode}.png if it exists and $options is not nil.Regardless for some reason $options is not loaded in the Load menu (because no game is actually loaded). In order to fix it you'd need to do this:
module GamePlay class Load alias psdk_initialize initialize def initialize psdk_initialize $options = @all_saves.compact.first&.options end endend
This should use the options of the first save and then try to load load/frameload{language} or load/frameload
EDIT: actually $options is not set when you skip title ^^'