I don't know if this really has something to do with PSDK or not, but it is driving me nuts. I have a specific setup for transitions between rooms in my game. The problem is that the same setup (I mean sequence of commands) works on some tp events, but not on others (meaning in some events, the fade in/out sequence is instantaneous when it's meant to last 20 frames). I can't figure out what's the problem, so after searching on the internet with no success, I decided to ask here. Here's the command sequence for the tp events:
-Change screen color tone to black
-Wait 8 frames
-Teleport
-Play door se
-Change screen color tone to normal
Update: Solution found!
I just disabled the tint system before fading the screen and turned it on again after everything is done. Works fine!