No
Finally managed to replicate it. Initialized a brand new game, got my first pokemon, saved the game and then look at party menu which caused the crash. Doesn't happen if look at party menu first before saving.
If I reload the game and look at the party menu, it doesn't happen.
Could it perhaps be due to a wrong implementation this script:
module GamePlay
class Load
alias psdk_initialize initialize
def initialize
psdk_initialize
$options = @all_saves.compact.first&.options
end
end
end